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- /*
- * Author: Patrick-Christopher Mattulat
- * Company: Lynar Studios
- * E-Mail: webmaster@lynarstudios.com
- * Created: 2020-09-17
- * Changed: 2020-11-20
- *
- * */
- #ifndef LS_STD_SERIALIZABLE_JSON_STATE_MACHINE_HPP
- #define LS_STD_SERIALIZABLE_JSON_STATE_MACHINE_HPP
- #include <ls_std/base/Class.hpp>
- #include <ls_std/serialization/ISerializable.hpp>
- #include <ls_std/logic/StateMachine.hpp>
- #include <memory>
- #include <ls_std/lib/nlohmann_json/include/nlohmann/json.hpp>
- namespace ls_std {
- class SerializableJSONStateMachine : public Class, public ISerializable {
- public:
- explicit SerializableJSONStateMachine(std::shared_ptr<StateMachine> _value);
- ~SerializableJSONStateMachine() = default;
- ls_std::byte_field marshal() override;
- void unmarshal(const ls_std::byte_field& _data) override;
- private:
- nlohmann::json jsonObject {};
- std::shared_ptr<ls_std::StateMachine> value {};
- void _unmarshalCurrentState();
- void _unmarshalStates();
- void _update();
- void _updateCurrentState();
- void _updateStates();
- };
- }
- #endif
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