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- /*
- * Author: Patrick-Christopher Mattulat
- * Company: Lynar Studios
- * E-Mail: webmaster@lynarstudios.com
- * Created: 2021-04-25
- * Changed: 2021-05-02
- *
- * */
- #include <ls_std/factory/serialization/json/boxing/SerializableJsonFloatFactory.hpp>
- #include <ls_std/boxing/Float.hpp>
- #include <ls_std/serialization/json/boxing/SerializableJsonFloat.hpp>
- ls_std::SerializableJsonFloatFactory::SerializableJsonFloatFactory() : ls_std::Class("SerializableJsonFloatFactory")
- {}
- std::shared_ptr<ls_std::Class> ls_std::SerializableJsonFloatFactory::build()
- {
- std::shared_ptr<ls_std::Float> requestedObject = std::make_shared<ls_std::Float>();
- std::shared_ptr<ls_std::ISerializable> serializable = std::make_shared<ls_std::SerializableJsonFloat>(requestedObject);
- requestedObject->setSerializable(serializable);
- return std::dynamic_pointer_cast<ls_std::Class>(requestedObject);
- }
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