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- /*
- * Author: Patrick-Christopher Mattulat
- * Company: Lynar Studios
- * E-Mail: webmaster@lynarstudios.com
- * Created: 2020-08-14
- * Changed: 2021-04-23
- *
- * */
- #include <cmath>
- #include <ls_std/boxing/Float.hpp>
- ls_std::Float::Float()
- : ls_std::Class("Float"),
- epsilon(0.00001f)
- {}
- ls_std::Float::Float(float _value)
- : ls_std::Class("Float"),
- epsilon(0.00001f),
- value(_value)
- {}
- ls_std::Float::operator float() const
- {
- return this->value;
- }
- ls_std::Float &ls_std::Float::operator=(float _value)
- {
- this->value = _value;
- return *this;
- }
- float ls_std::Float::operator-() const
- {
- return -this->value;
- }
- float ls_std::Float::operator+(const ls_std::Float &_float) const
- {
- return this->value + _float;
- }
- float ls_std::Float::operator+(float _value) const
- {
- return this->value + _value;
- }
- float ls_std::Float::operator*(const ls_std::Float &_float) const
- {
- return this->value * _float;
- }
- float ls_std::Float::operator*(float _value) const
- {
- return this->value * _value;
- }
- float ls_std::Float::operator-(const ls_std::Float &_float) const
- {
- return this->value - _float;
- }
- float ls_std::Float::operator-(float _value) const
- {
- return this->value - _value;
- }
- float ls_std::Float::operator/(const ls_std::Float &_float) const
- {
- return this->value / _float;
- }
- float ls_std::Float::operator/(float _value) const
- {
- return this->value / _value;
- }
- ls_std::Float &ls_std::Float::operator+=(const ls_std::Float &_float)
- {
- this->value += _float;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator+=(float _value)
- {
- this->value += _value;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator-=(const ls_std::Float &_float)
- {
- this->value -= _float;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator-=(float _value)
- {
- this->value -= _value;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator*=(const ls_std::Float &_float)
- {
- this->value *= _float;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator*=(float _value)
- {
- this->value *= _value;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator/=(const ls_std::Float &_float)
- {
- this->value /= _float;
- return *this;
- }
- ls_std::Float &ls_std::Float::operator/=(float _value)
- {
- this->value /= _value;
- return *this;
- }
- bool ls_std::Float::operator==(const ls_std::Float &_float) const
- {
- return std::fabs(this->value - _float) < this->epsilon;
- }
- bool ls_std::Float::operator==(float _value) const
- {
- return std::fabs(this->value - _value) < this->epsilon;
- }
- bool ls_std::Float::operator!=(const ls_std::Float &_float) const
- {
- return std::fabs(this->value - _float) >= this->epsilon;
- }
- bool ls_std::Float::operator!=(float _value) const
- {
- return std::fabs(this->value - _value) >= this->epsilon;
- }
- bool ls_std::Float::operator>(const ls_std::Float &_float) const
- {
- return this->value > _float;
- }
- bool ls_std::Float::operator>(float _value) const
- {
- return this->value > _value;
- }
- bool ls_std::Float::operator>=(const ls_std::Float &_float) const
- {
- return this->value >= _float;
- }
- bool ls_std::Float::operator>=(float _value) const
- {
- return this->value >= _value;
- }
- bool ls_std::Float::operator<(const ls_std::Float &_float) const
- {
- return this->value < _float;
- }
- bool ls_std::Float::operator<(float _value) const
- {
- return this->value < _value;
- }
- bool ls_std::Float::operator<=(const ls_std::Float &_float) const
- {
- return this->value <= _float;
- }
- bool ls_std::Float::operator<=(float _value) const
- {
- return this->value <= _value;
- }
- void ls_std::Float::operator++()
- {
- this->value += 1.0f;
- }
- void ls_std::Float::operator--()
- {
- this->value -= 1.0f;
- }
- ls_std::byte_field ls_std::Float::load()
- {
- ls_std::byte_field data{};
- if (this->storable != nullptr && this->serializable != nullptr)
- {
- data = this->storable->load();
- this->serializable->unmarshal(data);
- }
- return data;
- }
- ls_std::byte_field ls_std::Float::marshal()
- {
- ls_std::byte_field data{};
- if (this->serializable != nullptr)
- {
- data = this->serializable->marshal();
- }
- return data;
- }
- void ls_std::Float::parse(std::string _parseText)
- {
- this->value = std::stof(_parseText);
- }
- void ls_std::Float::save(const ls_std::byte_field &_data)
- {
- if (this->serializable != nullptr)
- {
- if (_data.empty())
- {
- this->storable->save(this->serializable->marshal());
- }
- else
- {
- this->storable->save(_data);
- }
- }
- }
- std::string ls_std::Float::toString()
- {
- return std::to_string(this->value);
- }
- void ls_std::Float::unmarshal(const ls_std::byte_field &_data)
- {
- if (this->serializable != nullptr)
- {
- this->serializable->unmarshal(_data);
- }
- }
- float ls_std::Float::getEpsilon()
- {
- return this->epsilon;
- }
- float ls_std::Float::getValue()
- {
- return this->value;
- }
- void ls_std::Float::setEpsilon(float _epsilon)
- {
- this->epsilon = _epsilon;
- }
- void ls_std::Float::setSerializable(std::shared_ptr<ISerializable> _serializable)
- {
- this->serializable = std::move(_serializable);
- }
- void ls_std::Float::setStorable(std::shared_ptr<IStorable> _storable)
- {
- this->storable = std::move(_storable);
- }
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