This page discusses the design of new Google Mock features.
Due to the lack of closures in C++, it currently requires some non-trivial effort to define a custom action in Google Mock. For example, suppose you want to "increment the value pointed to by the second argument of the mock function and return it", you could write:
int IncrementArg1(Unused, int* p, Unused) {
return ++(*p);
}
... WillOnce(Invoke(IncrementArg1));
There are several things unsatisfactory about this approach:
Invoke(IncrementArg1)
, which isn't as nice as IncrementArg1()
.The latter two problems can be overcome using MakePolymorphicAction()
,
but it requires much more boilerplate code:
class IncrementArg1Action {
public:
template <typename Result, typename ArgumentTuple>
Result Perform(const ArgumentTuple& args) const {
return ++(*tr1::get<1>(args));
}
};
PolymorphicAction<IncrementArg1Action> IncrementArg1() {
return MakePolymorphicAction(IncrementArg1Action());
}
... WillOnce(IncrementArg1());
Our goal is to allow defining custom actions with the least amount of boiler-plate C++ requires.
We propose to introduce a new macro:
ACTION(name) { statements; }
Using this in a namespace scope will define an action with the given
name that executes the statements. Inside the statements, you can
refer to the K-th (0-based) argument of the mock function as argK
.
For example:
ACTION(IncrementArg1) { return ++(*arg1); }
allows you to write
... WillOnce(IncrementArg1());
Note that you don't need to specify the types of the mock function
arguments, as brevity is a top design goal here. Rest assured that
your code is still type-safe though: you'll get a compiler error if
*arg1
doesn't support the ++
operator, or if the type of
++(*arg1)
isn't compatible with the mock function's return type.
Another example:
ACTION(Foo) {
(*arg2)(5);
Blah();
*arg1 = 0;
return arg0;
}
defines an action Foo()
that invokes argument #2 (a function pointer)
with 5, calls function Blah()
, sets the value pointed to by argument
#1 to 0, and returns argument #0.
For more convenience and flexibility, you can also use the following
pre-defined symbols in the body of ACTION
:
argK_type |
The type of the K-th (0-based) argument of the mock function |
---|---|
args |
All arguments of the mock function as a tuple |
args_type |
The type of all arguments of the mock function as a tuple |
return_type |
The return type of the mock function |
function_type |
The type of the mock function |
For example, when using an ACTION
as a stub action for mock function:
int DoSomething(bool flag, int* ptr);
we have:
| Pre-defined Symbol | Is Bound To |
|:-----------------------|:----------------|
| arg0
| the value of flag
|
| arg0_type
| the type bool
|
| arg1
| the value of ptr
|
| arg1_type
| the type int*
|
| args
| the tuple (flag, ptr)
|
| args_type
| the type std::tr1::tuple<bool, int*>
|
| return_type
| the type int
|
| function_type
| the type int(bool, int*)
|
Sometimes you'll want to parameterize the action. For that we propose another macro
ACTION_P(name, param) { statements; }
For example,
ACTION_P(Add, n) { return arg0 + n; }
will allow you to write
// Returns argument #0 + 5.
... WillOnce(Add(5));
For convenience, we use the term arguments for the values used to invoke the mock function, and the term parameters for the values used to instantiate an action.
Note that you don't need to provide the type of the parameter either.
Suppose the parameter is named param
, you can also use the
Google-Mock-defined symbol param_type
to refer to the type of the
parameter as inferred by the compiler.
We will also provide ACTION_P2
, ACTION_P3
, and etc to support
multi-parameter actions. For example,
ACTION_P2(ReturnDistanceTo, x, y) {
double dx = arg0 - x;
double dy = arg1 - y;
return sqrt(dx*dx + dy*dy);
}
lets you write
... WillOnce(ReturnDistanceTo(5.0, 26.5));
You can view ACTION
as a degenerated parameterized action where the
number of parameters is 0.
You can easily define actions overloaded on the number of parameters:
ACTION_P(Plus, a) { ... }
ACTION_P2(Plus, a, b) { ... }
For maximum brevity and reusability, the ACTION*
macros don't let
you specify the types of the mock function arguments and the action
parameters. Instead, we let the compiler infer the types for us.
Sometimes, however, we may want to be more explicit about the types. There are several tricks to do that. For example:
ACTION(Foo) {
// Makes sure arg0 can be converted to int.
int n = arg0;
... use n instead of arg0 here ...
}
ACTION_P(Bar, param) {
// Makes sure the type of arg1 is const char*.
::testing::StaticAssertTypeEq<const char*, arg1_type>();
// Makes sure param can be converted to bool.
bool flag = param;
}
where StaticAssertTypeEq
is a compile-time assertion we plan to add to
Google Test (the name is chosen to match static_assert
in C++0x).
If you are writing a function that returns an ACTION
object, you'll
need to know its type. The type depends on the macro used to define
the action and the parameter types. The rule is relatively simple:
| Given Definition | Expression | Has Type |
|:---------------------|:---------------|:-------------|
| ACTION(Foo)
| Foo()
| FooAction
|
| ACTION_P(Bar, param)
| Bar(int_value)
| BarActionP<int>
|
| ACTION_P2(Baz, p1, p2)
| Baz(bool_value, int_value)
| BazActionP2<bool, int>
|
| ... | ... | ... |
Note that we have to pick different suffixes (Action
, ActionP
,
ActionP2
, and etc) for actions with different numbers of parameters,
or the action definitions cannot be overloaded on the number of
parameters.
While the new macros are very convenient, please also consider other
means of implementing actions (e.g. via ActionInterface
or
MakePolymorphicAction()
), especially if you need to use the defined
action a lot. While the other approaches require more work, they give
you more control on the types of the mock function arguments and the
action parameters, which in general leads to better compiler error
messages that pay off in the long run. They also allow overloading
actions based on parameter types, as opposed to just the number of
parameters.
As you may have realized, the ACTION*
macros resemble closures (also
known as lambda expressions or anonymous functions). Indeed, both of
them seek to lower the syntactic overhead for defining a function.
C++0x will support lambdas, but they are not part of C++ right now. Some non-standard libraries (most notably BLL or Boost Lambda Library) try to alleviate this problem. However, they are not a good choice for defining actions as:
tr1::tuple
, which is part of the new C++ standard and comes with gcc 4+. We want to keep it that way._1++ + foo++
, foo
will be incremented only once where the expression is evaluated, while _1
will be incremented every time the unnamed function is invoked. This is far from intuitive.ACTION*
avoid all these problems.
There may be a need for composing ACTION*
definitions (i.e. invoking
another ACTION
inside the definition of one ACTION*
). We are not
sure we want it yet, as one can get a similar effect by putting
ACTION
definitions in function templates and composing the function
templates. We'll revisit this based on user feedback.
The reason we don't allow ACTION*()
inside a function body is that
the current C++ standard doesn't allow function-local types to be used
to instantiate templates. The upcoming C++0x standard will lift this
restriction. Once this feature is widely supported by compilers, we
can revisit the implementation and add support for using ACTION*()
inside a function.
C++0x will also support lambda expressions. When they become available, we may want to support using lambdas as actions.
Once the macros for defining actions are implemented, we plan to do the same for matchers:
MATCHER(name) { statements; }
where you can refer to the value being matched as arg
. For example,
given:
MATCHER(IsPositive) { return arg > 0; }
you can use IsPositive()
as a matcher that matches a value iff it is
greater than 0.
We will also add MATCHER_P
, MATCHER_P2
, and etc for parameterized
matchers.