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- /*
- * Author: Patrick-Christopher Mattulat
- * Company: Lynar Studios
- * E-Mail: webmaster@lynarstudios.com
- * Created: 2020-09-16
- * Changed: 2021-05-02
- *
- * */
- #include "TestDataFactory.hpp"
- ls_std::StateMachine ls_std_test::TestDataFactory::createStateMachine()
- {
- ls_std::StateMachine stateMachine{"test_machine"};
- std::shared_ptr<ls_std::State> stateA = std::make_shared<ls_std::State>("A");
- std::shared_ptr<ls_std::State> stateB = std::make_shared<ls_std::State>("B");
- std::shared_ptr<ls_std::State> stateC = std::make_shared<ls_std::State>("C");
- std::shared_ptr<ls_std::State> stateD = std::make_shared<ls_std::State>("D");
- std::shared_ptr<ls_std::State> stateE = std::make_shared<ls_std::State>("E");
- // add states
- stateMachine.addState(stateA);
- stateMachine.addState(stateB);
- stateMachine.addState(stateC);
- stateMachine.addState(stateD);
- stateMachine.addState(stateE);
- // add connections / see state_machine_test.png
- stateA->addStateConnection("AB", stateB);
- stateB->addStateConnection("BC", stateC);
- stateB->addStateConnection("BD", stateD);
- stateC->addStateConnection("CB", stateB);
- stateC->addStateConnection("CE", stateE);
- stateD->addStateConnection("DE", stateE);
- return stateMachine;
- }
- std::shared_ptr<ls_std::XmlNode> ls_std_test::TestDataFactory::createXmlContent()
- {
- std::shared_ptr<ls_std::XmlNode> root = std::make_shared<ls_std::XmlNode>("dialog");
- std::shared_ptr<ls_std::XmlAttribute> attribute{};
- std::shared_ptr<ls_std::XmlNode> child{};
- std::shared_ptr<ls_std::XmlNode> text{};
- attribute = std::make_shared<ls_std::XmlAttribute>("name");
- attribute->setValue("dungeon_001");
- root->addAttributeToEnd(attribute);
- child = std::make_shared<ls_std::XmlNode>("dialogUnit");
- attribute = std::make_shared<ls_std::XmlAttribute>("id");
- attribute->setValue("001");
- child->addAttributeToEnd(attribute);
- text = std::make_shared<ls_std::XmlNode>("text");
- text->setValue("Hello!");
- child->addChildToEnd(text);
- root->addChildToEnd(child);
- child = std::make_shared<ls_std::XmlNode>("dialogUnit");
- attribute = std::make_shared<ls_std::XmlAttribute>("id");
- attribute->setValue("002");
- child->addAttributeToEnd(attribute);
- text = std::make_shared<ls_std::XmlNode>("text");
- text->setValue("Hello again!");
- child->addChildToEnd(text);
- root->addChildToEnd(child);
- return root;
- }
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