IBoxing.hpp 498 B

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  1. /*
  2. * Author: Patrick-Christopher Mattulat
  3. * Company: Lynar Studios
  4. * E-Mail: webmaster@lynarstudios.com
  5. * Created: 2020-08-07
  6. * Changed: 2020-09-04
  7. *
  8. * */
  9. #ifndef LS_STD_I_BOXING_HPP
  10. #define LS_STD_I_BOXING_HPP
  11. #include <string>
  12. namespace ls_std {
  13. class IBoxing {
  14. public:
  15. IBoxing() = default;
  16. ~IBoxing() = default;
  17. virtual void parse(std::string _parseText) = 0;
  18. virtual std::string toString() = 0;
  19. };
  20. }
  21. #endif