Given
class Foo {
public:
virtual ~Foo();
virtual int GetSize() const = 0;
virtual string Describe(const char* name) = 0;
virtual string Describe(int type) = 0;
virtual bool Process(Bar elem, int count) = 0;
};
(note that ~Foo()
must be virtual) we can define its mock as
#include "gmock/gmock.h"
class MockFoo : public Foo {
public:
MOCK_METHOD(int, GetSize, (), (const, override));
MOCK_METHOD(string, Describe, (const char* name), (override));
MOCK_METHOD(string, Describe, (int type), (override));
MOCK_METHOD(bool, Process, (Bar elem, int count), (override));
};
To create a "nice" mock, which ignores all uninteresting calls, a "naggy" mock, which warns on all uninteresting calls, or a "strict" mock, which treats them as failures:
using ::testing::NiceMock;
using ::testing::NaggyMock;
using ::testing::StrictMock;
NiceMock<MockFoo> nice_foo; // The type is a subclass of MockFoo.
NaggyMock<MockFoo> naggy_foo; // The type is a subclass of MockFoo.
StrictMock<MockFoo> strict_foo; // The type is a subclass of MockFoo.
{: .callout .note} Note: A mock object is currently naggy by default. We may make it nice by default in the future.
Class templates can be mocked just like any class.
To mock
template <typename Elem>
class StackInterface {
public:
virtual ~StackInterface();
virtual int GetSize() const = 0;
virtual void Push(const Elem& x) = 0;
};
(note that all member functions that are mocked, including ~StackInterface()
must be virtual).
template <typename Elem>
class MockStack : public StackInterface<Elem> {
public:
MOCK_METHOD(int, GetSize, (), (const, override));
MOCK_METHOD(void, Push, (const Elem& x), (override));
};
If your mock function doesn't use the default calling convention, you can
specify it by adding Calltype(convention)
to MOCK_METHOD
's 4th parameter.
For example,
MOCK_METHOD(bool, Foo, (int n), (Calltype(STDMETHODCALLTYPE)));
MOCK_METHOD(int, Bar, (double x, double y),
(const, Calltype(STDMETHODCALLTYPE)));
where STDMETHODCALLTYPE
is defined by <objbase.h>
on Windows.
The typical work flow is:
testing
namespace unless they are macros or otherwise noted.Here's an example:
using ::testing::Return; // #1
TEST(BarTest, DoesThis) {
MockFoo foo; // #2
ON_CALL(foo, GetSize()) // #3
.WillByDefault(Return(1));
// ... other default actions ...
EXPECT_CALL(foo, Describe(5)) // #4
.Times(3)
.WillRepeatedly(Return("Category 5"));
// ... other expectations ...
EXPECT_EQ(MyProductionFunction(&foo), "good"); // #5
} // #6
gMock has a built-in default action for any function that returns void
,
bool
, a numeric value, or a pointer. In C++11, it will additionally returns
the default-constructed value, if one exists for the given type.
To customize the default action for functions with return type T
, use
DefaultValue<T>
. For example:
// Sets the default action for return type std::unique_ptr<Buzz> to
// creating a new Buzz every time.
DefaultValue<std::unique_ptr<Buzz>>::SetFactory(
[] { return MakeUnique<Buzz>(AccessLevel::kInternal); });
// When this fires, the default action of MakeBuzz() will run, which
// will return a new Buzz object.
EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber());
auto buzz1 = mock_buzzer_.MakeBuzz("hello");
auto buzz2 = mock_buzzer_.MakeBuzz("hello");
EXPECT_NE(buzz1, nullptr);
EXPECT_NE(buzz2, nullptr);
EXPECT_NE(buzz1, buzz2);
// Resets the default action for return type std::unique_ptr<Buzz>,
// to avoid interfere with other tests.
DefaultValue<std::unique_ptr<Buzz>>::Clear();
To customize the default action for a particular method of a specific mock
object, use ON_CALL
. ON_CALL
has a similar
syntax to EXPECT_CALL
, but it is used for setting default behaviors when you
do not require that the mock method is called. See
Knowing When to Expect for a more detailed
discussion.
See EXPECT_CALL
in the Mocking Reference.
See the Matchers Reference.
See the Actions Reference.
See the Times
clause of
EXPECT_CALL
in the Mocking Reference.
By default, expectations can be matched in any order. If some or all
expectations must be matched in a given order, you can use the
After
clause or
InSequence
clause of
EXPECT_CALL
, or use an InSequence
object.
gMock will verify the expectations on a mock object when it is destructed, or you can do it earlier:
using ::testing::Mock;
...
// Verifies and removes the expectations on mock_obj;
// returns true if and only if successful.
Mock::VerifyAndClearExpectations(&mock_obj);
...
// Verifies and removes the expectations on mock_obj;
// also removes the default actions set by ON_CALL();
// returns true if and only if successful.
Mock::VerifyAndClear(&mock_obj);
Do not set new expectations after verifying and clearing a mock after its use. Setting expectations after code that exercises the mock has undefined behavior. See Using Mocks in Tests for more information.
You can also tell gMock that a mock object can be leaked and doesn't need to be verified:
Mock::AllowLeak(&mock_obj);
gMock defines a convenient mock class template
class MockFunction<R(A1, ..., An)> {
public:
MOCK_METHOD(R, Call, (A1, ..., An));
};
See this recipe for one application of it.
Flag | Description |
---|---|
--gmock_catch_leaked_mocks=0 |
Don't report leaked mock objects as failures. |
--gmock_verbose=LEVEL |
Sets the default verbosity level (info , warning , or error ) of Google Mock messages. |