Base64.hpp 1.4 KB

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  1. /*
  2. * Author: Patrick-Christopher Mattulat
  3. * Company: Lynar Studios
  4. * E-Mail: webmaster@lynarstudios.com
  5. * Created: 2022-01-03
  6. * Changed: 2022-02-27
  7. *
  8. * */
  9. #ifndef LS_STD_BASE64_HPP
  10. #define LS_STD_BASE64_HPP
  11. #include <ls_std/encoding/IEncoding.hpp>
  12. #include <bitset>
  13. #include <vector>
  14. #include <unordered_map>
  15. namespace ls_std
  16. {
  17. class Base64 : public ls_std::IEncoding
  18. {
  19. public:
  20. Base64() = default;
  21. ~Base64() = default;
  22. // implementation
  23. std::string encode(const std::string &_sequence) override;
  24. std::string decode(const std::string &_sequence) override;
  25. private:
  26. static std::string _decodeByteQuadruple(const std::string& _quadruple);
  27. std::string _encodeByteTriple(const std::string& characterSequence);
  28. static uint32_t _extractBitSequence(uint32_t _bitMask, uint32_t _bitStorage);
  29. static uint32_t _generateBitMask(uint32_t _maskValue, uint8_t _shiftValue);
  30. static std::unordered_map<char, uint8_t> _getDecodingMap();
  31. static std::vector<char> _getEncodingField();
  32. static std::string _getNextByteQuadruple(const std::string &_sequence, size_t _index);
  33. static std::string _getNextByteTriple(const std::string& _sequence, size_t _index);
  34. static void _mergeBitSequence(uint32_t &_bitStorage, const uint32_t &_bitMask);
  35. static uint32_t _toBitStorage(const std::string &_quadruple);
  36. };
  37. }
  38. #endif