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- // Copyright 2005, Google Inc.
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- // A sample program demonstrating using Google C++ testing framework.
- // In this example, we use a more advanced feature of Google Test called
- // test fixture.
- //
- // A test fixture is a place to hold objects and functions shared by
- // all tests in a test case. Using a test fixture avoids duplicating
- // the test code necessary to initialize and cleanup those common
- // objects for each test. It is also useful for defining sub-routines
- // that your tests need to invoke a lot.
- //
- // <TechnicalDetails>
- //
- // The tests share the test fixture in the sense of code sharing, not
- // data sharing. Each test is given its own fresh copy of the
- // fixture. You cannot expect the data modified by one test to be
- // passed on to another test, which is a bad idea.
- //
- // The reason for this design is that tests should be independent and
- // repeatable. In particular, a test should not fail as the result of
- // another test's failure. If one test depends on info produced by
- // another test, then the two tests should really be one big test.
- //
- // The macros for indicating the success/failure of a test
- // (EXPECT_TRUE, FAIL, etc) need to know what the current test is
- // (when Google Test prints the test result, it tells you which test
- // each failure belongs to). Technically, these macros invoke a
- // member function of the Test class. Therefore, you cannot use them
- // in a global function. That's why you should put test sub-routines
- // in a test fixture.
- //
- // </TechnicalDetails>
- #include "sample3-inl.h"
- #include "gtest/gtest.h"
- namespace {
- // To use a test fixture, derive a class from testing::Test.
- class QueueTestSmpl3 : public testing::Test {
- protected: // You should make the members protected s.t. they can be
- // accessed from sub-classes.
- // virtual void SetUp() will be called before each test is run. You
- // should define it if you need to initialize the variables.
- // Otherwise, this can be skipped.
- void SetUp() override {
- q1_.Enqueue(1);
- q2_.Enqueue(2);
- q2_.Enqueue(3);
- }
- // virtual void TearDown() will be called after each test is run.
- // You should define it if there is cleanup work to do. Otherwise,
- // you don't have to provide it.
- //
- // virtual void TearDown() {
- // }
- // A helper function that some test uses.
- static int Double(int n) {
- return 2*n;
- }
- // A helper function for testing Queue::Map().
- void MapTester(const Queue<int> * q) {
- // Creates a new queue, where each element is twice as big as the
- // corresponding one in q.
- const Queue<int> * const new_q = q->Map(Double);
- // Verifies that the new queue has the same size as q.
- ASSERT_EQ(q->Size(), new_q->Size());
- // Verifies the relationship between the elements of the two queues.
- for (const QueueNode<int>*n1 = q->Head(), *n2 = new_q->Head();
- n1 != nullptr; n1 = n1->next(), n2 = n2->next()) {
- EXPECT_EQ(2 * n1->element(), n2->element());
- }
- delete new_q;
- }
- // Declares the variables your tests want to use.
- Queue<int> q0_;
- Queue<int> q1_;
- Queue<int> q2_;
- };
- // When you have a test fixture, you define a test using TEST_F
- // instead of TEST.
- // Tests the default c'tor.
- TEST_F(QueueTestSmpl3, DefaultConstructor) {
- // You can access data in the test fixture here.
- EXPECT_EQ(0u, q0_.Size());
- }
- // Tests Dequeue().
- TEST_F(QueueTestSmpl3, Dequeue) {
- int * n = q0_.Dequeue();
- EXPECT_TRUE(n == nullptr);
- n = q1_.Dequeue();
- ASSERT_TRUE(n != nullptr);
- EXPECT_EQ(1, *n);
- EXPECT_EQ(0u, q1_.Size());
- delete n;
- n = q2_.Dequeue();
- ASSERT_TRUE(n != nullptr);
- EXPECT_EQ(2, *n);
- EXPECT_EQ(1u, q2_.Size());
- delete n;
- }
- // Tests the Queue::Map() function.
- TEST_F(QueueTestSmpl3, Map) {
- MapTester(&q0_);
- MapTester(&q1_);
- MapTester(&q2_);
- }
- } // namespace
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