Base64.cpp 5.8 KB

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  1. /*
  2. * Author: Patrick-Christopher Mattulat
  3. * Company: Lynar Studios
  4. * E-Mail: webmaster@lynarstudios.com
  5. * Created: 2022-01-03
  6. * Changed: 2023-02-23
  7. *
  8. * */
  9. #include <bitset>
  10. #include <ls-std/encoding/Base64.hpp>
  11. using ls::std::encoding::Base64;
  12. using std::string;
  13. using std::unordered_map;
  14. using std::vector;
  15. Base64::Base64() = default;
  16. Base64::~Base64() noexcept = default;
  17. string Base64::encode(const string &_sequence)
  18. {
  19. string encodedString{};
  20. for (size_t index = 0; index < _sequence.size(); index += 3)
  21. {
  22. string byteTriple = Base64::_getNextByteTriple(_sequence, index);
  23. encodedString += Base64::_encodeByteTriple(byteTriple);
  24. }
  25. return Base64::_applyEndingRule(encodedString, _sequence.size());
  26. }
  27. string Base64::decode(const string &_sequence)
  28. {
  29. string decodedString{};
  30. for (int index{}; index < _sequence.size(); index += 4)
  31. {
  32. string quadruple = Base64::_getNextByteQuadruple(_sequence, index);
  33. decodedString += Base64::_decodeByteQuadruple(quadruple);
  34. }
  35. return decodedString;
  36. }
  37. string Base64::_applyEndingRule(string _encodedString, size_t _sequenceSize)
  38. {
  39. size_t size = _encodedString.size();
  40. if (_sequenceSize % 3 == 1)
  41. {
  42. _encodedString[size - 2] = '=';
  43. _encodedString[size - 1] = '=';
  44. }
  45. if (_sequenceSize % 3 == 2)
  46. {
  47. _encodedString[size - 1] = '=';
  48. }
  49. return _encodedString;
  50. }
  51. string Base64::_decodeByteQuadruple(const string &_quadruple)
  52. {
  53. string decodedText{};
  54. uint8_t shiftValue = 16;
  55. uint32_t bitStorage = Base64::_toDecodingBitStorage(_quadruple);
  56. for (uint8_t index = 0; index < ((uint8_t) _quadruple.size() - 1); index++)
  57. {
  58. uint32_t bitMask = Base64::_generateBitMask(255, shiftValue);
  59. uint32_t bitSequence = Base64::_extractBitSequence(bitMask, bitStorage);
  60. bitSequence = bitSequence >> shiftValue;
  61. decodedText += (char) bitSequence;
  62. shiftValue -= 8;
  63. }
  64. return decodedText;
  65. }
  66. string Base64::_encodeByteTriple(const string &_byteTriple)
  67. {
  68. string encodedText{};
  69. uint32_t bitStorage = Base64::_toEncodingBitStorage(_byteTriple);
  70. static vector<uint32_t> bitMaskStorage = {16515072, 258048, 4032, 63};
  71. static unordered_map<uint8_t, char> encodingMap = Base64::_getEncodingMap();
  72. uint8_t shiftValue = 18;
  73. for (uint8_t bitMaskIndex = 0; bitMaskIndex < 4; bitMaskIndex++)
  74. {
  75. uint32_t extractedBitSequence = Base64::_extractBitSequence(bitMaskStorage[bitMaskIndex], bitStorage);
  76. extractedBitSequence = extractedBitSequence >> shiftValue;
  77. encodedText += encodingMap[(uint8_t) extractedBitSequence];
  78. shiftValue -= 6;
  79. }
  80. return encodedText;
  81. }
  82. uint32_t Base64::_extractBitSequence(uint32_t _bitMask, uint32_t _bitStorage)
  83. {
  84. return _bitStorage & _bitMask;
  85. }
  86. uint32_t Base64::_generateBitMask(uint32_t _maskValue, uint8_t _shiftValue)
  87. {
  88. if (_shiftValue == 0)
  89. {
  90. return _maskValue;
  91. }
  92. if (_shiftValue < 0)
  93. {
  94. return _maskValue >> _shiftValue;
  95. }
  96. return _maskValue << _shiftValue;
  97. }
  98. unordered_map<char, uint8_t> Base64::_getDecodingMap()
  99. {
  100. static unordered_map<char, uint8_t> decodingMap = {{'A', 0}, {'B', 1}, {'C', 2}, {'D', 3}, {'E', 4}, {'F', 5}, {'G', 6}, {'H', 7}, {'I', 8}, {'J', 9}, {'K', 10}, {'L', 11}, {'M', 12}, {'N', 13}, {'O', 14}, {'P', 15}, {'Q', 16}, {'R', 17}, {'S', 18}, {'T', 19}, {'U', 20}, {'V', 21}, {'W', 22}, {'X', 23}, {'Y', 24}, {'Z', 25}, {'a', 26}, {'b', 27}, {'c', 28}, {'d', 29}, {'e', 30}, {'f', 31},
  101. {'g', 32}, {'h', 33}, {'i', 34}, {'j', 35}, {'k', 36}, {'l', 37}, {'m', 38}, {'n', 39}, {'o', 40}, {'p', 41}, {'q', 42}, {'r', 43}, {'s', 44}, {'t', 45}, {'u', 46}, {'v', 47}, {'w', 48}, {'x', 49}, {'y', 50}, {'z', 51}, {'0', 52}, {'1', 53}, {'2', 54}, {'3', 55}, {'4', 56}, {'5', 57}, {'6', 58}, {'7', 59}, {'8', 60}, {'9', 61}, {'+', 62}, {'/', 63}};
  102. return decodingMap;
  103. }
  104. unordered_map<uint8_t, char> Base64::_getEncodingMap()
  105. {
  106. static unordered_map<uint8_t, char> encodingMap = {
  107. {0, 'A'}, {1, 'B'}, {2, 'C'}, {3, 'D'}, {4, 'E'}, {5, 'F'}, {6, 'G'}, {7, 'H'}, {8, 'I'}, {9, 'J'}, {10, 'K'}, {11, 'L'}, {12, 'M'}, {13, 'N'}, {14, 'O'}, {15, 'P'}, {16, 'Q'}, {17, 'R'}, {18, 'S'}, {19, 'T'}, {20, 'U'}, {21, 'V'}, {22, 'W'}, {23, 'X'}, {24, 'Y'}, {25, 'Z'}, {26, 'a'}, {27, 'b'}, {28, 'c'}, {29, 'd'}, {30, 'e'}, {31, 'f'}, {32, 'g'}, {33, 'h'}, {34, 'i'}, {35, 'j'}, {36, 'k'}, {37, 'l'}, {38, 'm'}, {39, 'n'}, {40, 'o'}, {41, 'p'}, {42, 'q'}, {43, 'r'}, {44, 's'}, {45, 't'}, {46, 'u'}, {47, 'v'}, {48, 'w'}, {49, 'x'}, {50, 'y'}, {51, 'z'}, {52, '0'}, {53, '1'}, {54, '2'}, {55, '3'}, {56, '4'}, {57, '5'}, {58, '6'}, {59, '7'}, {60, '8'}, {61, '9'}, {62, '+'}, {63, '/'},
  108. };
  109. return encodingMap;
  110. }
  111. string Base64::_getNextByteQuadruple(const string &_sequence, size_t _index)
  112. {
  113. return _sequence.substr(_index, 4);
  114. }
  115. string Base64::_getNextByteTriple(const string &_sequence, size_t _index)
  116. {
  117. return _sequence.substr(_index, 3);
  118. }
  119. void Base64::_mergeBitSequence(uint32_t &_bitStorage, const uint32_t &_bitMask)
  120. {
  121. _bitStorage = _bitStorage | _bitMask;
  122. }
  123. uint32_t Base64::_toDecodingBitStorage(const string &_quadruple)
  124. {
  125. uint32_t bitStorage{};
  126. uint8_t letterCounter = 1;
  127. unordered_map<char, uint8_t> decodingMap = Base64::_getDecodingMap();
  128. for (char letter : _quadruple)
  129. {
  130. uint32_t bitMask = Base64::_generateBitMask(decodingMap[(char) letter], (4 - letterCounter) * 6); // must be hardcoded - even in case of less than 4 characters, so that conversion is correct
  131. Base64::_mergeBitSequence(bitStorage, bitMask);
  132. ++letterCounter;
  133. }
  134. return bitStorage;
  135. }
  136. uint32_t Base64::_toEncodingBitStorage(const string &_triple)
  137. {
  138. uint32_t bitStorage{};
  139. uint8_t shiftValue = 16;
  140. for (char letter : _triple)
  141. {
  142. uint32_t bitMask = Base64::_generateBitMask((uint8_t) letter, shiftValue);
  143. Base64::_mergeBitSequence(bitStorage, bitMask);
  144. shiftValue -= 8;
  145. }
  146. return bitStorage;
  147. }