State.hpp 1.4 KB

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  1. /*
  2. * Author: Patrick-Christopher Mattulat
  3. * Company: Lynar Studios
  4. * E-Mail: webmaster@lynarstudios.com
  5. * Created: 2020-09-05
  6. * Changed: 2022-05-05
  7. *
  8. * */
  9. #ifndef LS_STD_STATE_HPP
  10. #define LS_STD_STATE_HPP
  11. #include <memory>
  12. #include <unordered_map>
  13. #include <ls_std/core/Class.hpp>
  14. #include "StateMachineTypes.hpp"
  15. #include "StateConnection.hpp"
  16. #include <ls_std/serialization/ISerializable.hpp>
  17. namespace ls
  18. {
  19. class State : public ls::Class
  20. {
  21. public:
  22. explicit State(const ls::StateId& _id);
  23. ~State() override = default;
  24. // additional functionality
  25. bool addStateConnection(const ls::StateConnectionId &_connectionId, const ::std::shared_ptr<ls::State> &_connectedState);
  26. bool addStateConnection(const ::std::shared_ptr<ls::StateConnection> &_connection);
  27. void clearConnections();
  28. ::std::unordered_map<ls::StateConnectionId, ::std::shared_ptr<ls::StateConnection>> getConnectedStates();
  29. ls::StateId getId();
  30. bool hasConnection(const ls::StateConnectionId &_connectionId);
  31. void setId(const ls::StateId& _id);
  32. private:
  33. ::std::unordered_map<ls::StateConnectionId, ::std::shared_ptr<ls::StateConnection>> connectedStates{};
  34. ls::StateId id{};
  35. void _assignStateId(const ls::StateId& _id);
  36. void _clearConnections();
  37. bool _hasConnection(const ls::StateConnectionId &_connectionId);
  38. };
  39. }
  40. #endif