Base64.hpp 2.5 KB

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  1. /*
  2. * Author: Patrick-Christopher Mattulat
  3. * Company: Lynar Studios
  4. * E-Mail: webmaster@lynarstudios.com
  5. * Created: 2022-01-03
  6. * Changed: 2022-02-06
  7. *
  8. * */
  9. #ifndef LS_STD_BASE64_HPP
  10. #define LS_STD_BASE64_HPP
  11. #include <ls_std/encoding/IEncoding.hpp>
  12. #include <bitset>
  13. #include <vector>
  14. #include <unordered_map>
  15. namespace ls_std
  16. {
  17. class Base64 : public ls_std::IEncoding
  18. {
  19. public:
  20. Base64() = default;
  21. ~Base64() = default;
  22. // implementation
  23. std::string encode(const std::string &_sequence) override;
  24. std::string decode(const std::string &_sequence) override;
  25. private:
  26. const std::unordered_map<char, uint8_t> decodingTable
  27. {
  28. {'A', 0}, {'B', 1}, {'C', 2}, {'D', 3}, {'E', 4}, {'F', 5}, {'G', 6}, {'H', 7},
  29. {'I', 8}, {'J', 9}, {'K', 10}, {'L', 11}, {'M', 12}, {'N', 13}, {'O', 14}, {'P', 15},
  30. {'Q', 16}, {'R', 17}, {'S', 18}, {'T', 19}, {'U', 20}, {'V', 21}, {'W', 22}, {'X', 23},
  31. {'Y', 24}, {'Z', 25}, {'a', 26}, {'b', 27}, {'c', 28}, {'d', 29}, {'e', 30}, {'f', 31},
  32. {'g', 32}, {'h', 33}, {'i', 34}, {'j', 35}, {'k', 36}, {'l', 37}, {'m', 38}, {'n', 39},
  33. {'o', 40}, {'p', 41}, {'q', 42}, {'r', 43}, {'s', 44}, {'t', 45}, {'u', 46}, {'v', 47},
  34. {'w', 48}, {'x', 49}, {'y', 50}, {'z', 51}, {'0', 52}, {'1', 53}, {'2', 54}, {'3', 55},
  35. {'4', 56}, {'5', 57}, {'6', 58}, {'7', 59}, {'8', 60}, {'9', 61}, {'+', 62}, {'/', 63}
  36. };
  37. const std::vector<char> encodingTable
  38. {
  39. 'A','B','C','D','E','F','G','H',
  40. 'I','J','K','L','M','N','O','P',
  41. 'Q','R','S','T','U','V','W','X',
  42. 'Y','Z','a','b','c','d','e','f',
  43. 'g','h','i','j','k','l','m','n',
  44. 'o','p','q','r','s','t','u','v',
  45. 'w','x','y','z','0','1','2','3',
  46. '4','5','6','7','8','9','+','/'
  47. };
  48. static uint8_t _detectInitialShiftNumber(size_t size);
  49. std::string _getEncodingFromBitSequence(uint32_t bitSequence, size_t characterSequenceSize);
  50. static uint32_t _getBitSequenceFromCharacterSequence(const std::string &basicString);
  51. char _getCharacterFromLookUpTable(uint8_t byteBuffer, uint8_t shiftByBits);
  52. std::string _getEncodingFromByteTriple(const std::string& characterSequence);
  53. static std::string _getNextByteTriple(const std::string& _sequence, size_t _index);
  54. static std::string _getNextByteQuadruple(const std::string &_sequence, size_t _index);
  55. std::string _getDecodingFromByteQuadruple(std::string _byteQuadruple);
  56. };
  57. }
  58. #endif