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@@ -3,7 +3,7 @@
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* Company: Lynar Studios
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* E-Mail: webmaster@lynarstudios.com
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* Created: 2022-01-03
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- * Changed: 2022-01-16
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+ * Changed: 2022-02-06
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*
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* */
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@@ -13,6 +13,7 @@
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#include <ls_std/encoding/IEncoding.hpp>
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#include <bitset>
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#include <vector>
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+#include <unordered_map>
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namespace ls_std
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{
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@@ -30,7 +31,19 @@ namespace ls_std
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private:
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- const std::vector<char> table
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+ const std::unordered_map<char, uint8_t> decodingTable
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+ {
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+ {'A', 0}, {'B', 1}, {'C', 2}, {'D', 3}, {'E', 4}, {'F', 5}, {'G', 6}, {'H', 7},
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+ {'I', 8}, {'J', 9}, {'K', 10}, {'L', 11}, {'M', 12}, {'N', 13}, {'O', 14}, {'P', 15},
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+ {'Q', 16}, {'R', 17}, {'S', 18}, {'T', 19}, {'U', 20}, {'V', 21}, {'W', 22}, {'X', 23},
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+ {'Y', 24}, {'Z', 25}, {'a', 26}, {'b', 27}, {'c', 28}, {'d', 29}, {'e', 30}, {'f', 31},
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+ {'g', 32}, {'h', 33}, {'i', 34}, {'j', 35}, {'k', 36}, {'l', 37}, {'m', 38}, {'n', 39},
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+ {'o', 40}, {'p', 41}, {'q', 42}, {'r', 43}, {'s', 44}, {'t', 45}, {'u', 46}, {'v', 47},
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+ {'w', 48}, {'x', 49}, {'y', 50}, {'z', 51}, {'0', 52}, {'1', 53}, {'2', 54}, {'3', 55},
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+ {'4', 56}, {'5', 57}, {'6', 58}, {'7', 59}, {'8', 60}, {'9', 61}, {'+', 62}, {'/', 63}
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+ };
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+
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+ const std::vector<char> encodingTable
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{
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'A','B','C','D','E','F','G','H',
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'I','J','K','L','M','N','O','P',
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@@ -46,8 +59,10 @@ namespace ls_std
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std::string _getEncodingFromBitSequence(uint32_t bitSequence, size_t characterSequenceSize);
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static uint32_t _getBitSequenceFromCharacterSequence(const std::string &basicString);
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char _getCharacterFromLookUpTable(uint8_t byteBuffer, uint8_t shiftByBits);
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- std::string _getEncodingFromCharacterSequence(const std::string& characterSequence);
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- static std::string _getNextByteTriple(const std::string& _sequence, size_t index);
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+ std::string _getEncodingFromByteTriple(const std::string& characterSequence);
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+ static std::string _getNextByteTriple(const std::string& _sequence, size_t _index);
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+ static std::string _getNextByteQuadruple(const std::string &_sequence, size_t _index);
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+ std::string _getDecodingFromByteQuadruple(std::string _byteQuadruple);
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};
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}
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