/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-08-14 * Changed: 2023-02-23 * * */ #ifndef LS_STD_STRING_HPP #define LS_STD_STRING_HPP #include #include #include #include #include #include #include namespace ls::std::boxing { class LS_STD_DYNAMIC_GOAL String : public ls::std::core::Class, public ls::std::core::interface_type::IBoxing { public: String(); explicit String(::std::string _value); ~String() noexcept override; // assignment operators ls::std::boxing::String &operator=(::std::string _value); // arithmetic operators ::std::string operator+(ls::std::boxing::String _string) const; ::std::string operator+(const ::std::string &_string) const; ::std::string operator+(const char *_string) const; ::std::string operator-(int _number); // compound operators ls::std::boxing::String &operator+=(ls::std::boxing::String _string); ls::std::boxing::String &operator+=(const ::std::string &_text); // comparison operators bool operator==(ls::std::boxing::String _string); bool operator==(const ::std::string &_value); bool operator==(const char *_value); bool operator!=(ls::std::boxing::String _string); bool operator!=(const ::std::string &_value); bool operator!=(const char *_value); // implementation void parse(::std::string _parseText) override; [[nodiscard]] ::std::string toString() override; // additional functionality [[nodiscard]] bool contains(const ::std::string &_text); [[nodiscard]] bool endsWith(const ::std::string &_text); [[nodiscard]] bool equalsIgnoreCase(ls::std::boxing::String _string); [[nodiscard]] bool equalsIgnoreCase(::std::string _text); [[nodiscard]] ::std::vector getByteData(); [[nodiscard]] ::std::string padLeft(size_t _width, char _fillCharacter); [[nodiscard]] ::std::string padRight(size_t _width, char _fillCharacter); [[nodiscard]] ::std::string reverse(); [[nodiscard]] bool startsWith(const ::std::string &_text); [[nodiscard]] ::std::string toLowerCase(); [[nodiscard]] ::std::string toUpperCase(); private: ::std::string value{}; [[nodiscard]] static ::std::string _buildCharacterChain(size_t _amount, char _fillCharacter); [[nodiscard]] static ::std::string _createFillContent(const ::std::string &_text, size_t _width, char _fillCharacter); }; } #endif