/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-08-07 * Changed: 2022-05-11 * * */ #ifndef LS_STD_I_BOXING_HPP #define LS_STD_I_BOXING_HPP #include namespace ls { namespace std { namespace core { class IBoxing { public: IBoxing() = default; ~IBoxing() = default; virtual void parse(::std::string _parseText) = 0; virtual ::std::string toString() = 0; }; } } } #endif