/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-08-14 * Changed: 2023-02-06 * * */ #ifndef LS_STD_FLOAT_HPP #define LS_STD_FLOAT_HPP #include #include #include #include namespace ls::std::boxing { class LS_STD_DYNAMIC_GOAL Float : public ls::std::core::Class, public ls::std::core::interface_type::IBoxing { public: Float(); explicit Float(float _value); ~Float() override; // conversion operator operator float() const; // do not make explicit! // assignment operators ls::std::boxing::Float &operator=(float _value); // arithmetic operators float operator-() const; float operator+(const ls::std::boxing::Float &_float) const; float operator+(float _value) const; float operator*(const ls::std::boxing::Float &_float) const; float operator*(float _value) const; float operator-(const ls::std::boxing::Float &_float) const; float operator-(float _value) const; float operator/(const ls::std::boxing::Float &_float) const; float operator/(float _value) const; // compound operators ls::std::boxing::Float &operator+=(const ls::std::boxing::Float &_float); ls::std::boxing::Float &operator+=(float _value); ls::std::boxing::Float &operator-=(const ls::std::boxing::Float &_float); ls::std::boxing::Float &operator-=(float _value); ls::std::boxing::Float &operator*=(const ls::std::boxing::Float &_float); ls::std::boxing::Float &operator*=(float _value); ls::std::boxing::Float &operator/=(const ls::std::boxing::Float &_float); ls::std::boxing::Float &operator/=(float _value); // comparison operators bool operator==(const ls::std::boxing::Float &_float) const; bool operator==(float _value) const; bool operator!=(const ls::std::boxing::Float &_float) const; bool operator!=(float _value) const; bool operator>(const ls::std::boxing::Float &_float) const; bool operator>(float _value) const; bool operator>=(const ls::std::boxing::Float &_float) const; bool operator>=(float _value) const; bool operator<(const ls::std::boxing::Float &_float) const; bool operator<(float _value) const; bool operator<=(const ls::std::boxing::Float &_float) const; bool operator<=(float _value) const; // increment / decrement operator void operator++(); void operator--(); // implementation void parse(::std::string _parseText) override; [[nodiscard]] ::std::string toString() override; // additional functionality [[nodiscard]] float getEpsilon(); [[nodiscard]] float getValue(); void setEpsilon(float _epsilon); private: float epsilon{}; float value{}; void _assignEpsilon(float _epsilon); }; } #endif