/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-09-04 * Changed: 2020-09-14 * * */ #ifndef LS_STD_SERIALIZABLE_JSON_FLOAT_HPP #define LS_STD_SERIALIZABLE_JSON_FLOAT_HPP #include #include #include "../../../base/Class.hpp" #include "../../ISerializable.hpp" #include "../../../boxing/Float.hpp" namespace ls_std { class SerializableJSONFloat : public Class, public ISerializable { public: explicit SerializableJSONFloat(std::shared_ptr _value); ~SerializableJSONFloat() = default; ls_std::byte_field marshal() override; void unmarshal(const ls_std::byte_field& _data) override; private: std::shared_ptr value {}; nlohmann::json jsonObject {}; void _update(); }; } #endif