/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-08-07 * Changed: 2021-04-23 * * */ #ifndef LS_STD_I_BOXING_HPP #define LS_STD_I_BOXING_HPP #include namespace ls_std { class IBoxing { public: IBoxing() = default; ~IBoxing() = default; virtual void parse(std::string _parseText) = 0; virtual std::string toString() = 0; }; } #endif