/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2022-01-03 * Changed: 2022-01-16 * * */ #ifndef LS_STD_BASE64_HPP #define LS_STD_BASE64_HPP #include #include #include namespace ls_std { class Base64 : public ls_std::IEncoding { public: Base64() = default; ~Base64() = default; // implementation std::string encode(const std::string &_sequence) override; std::string decode(const std::string &_sequence) override; private: const std::vector table { 'A','B','C','D','E','F','G','H', 'I','J','K','L','M','N','O','P', 'Q','R','S','T','U','V','W','X', 'Y','Z','a','b','c','d','e','f', 'g','h','i','j','k','l','m','n', 'o','p','q','r','s','t','u','v', 'w','x','y','z','0','1','2','3', '4','5','6','7','8','9','+','/' }; static uint8_t _detectInitialShiftNumber(size_t size); std::string _getEncodingFromBitSequence(uint32_t bitSequence, size_t characterSequenceSize); static uint32_t _getBitSequenceFromCharacterSequence(const std::string &basicString); char _getCharacterFromLookUpTable(uint8_t byteBuffer, uint8_t shiftByBits); std::string _getEncodingFromCharacterSequence(const std::string& characterSequence); static std::string _getNextByteTriple(const std::string& _sequence, size_t index); }; } #endif