/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2022-01-03 * Changed: 2022-01-03 * * */ #ifndef LS_STD_I_ENCODING_HPP #define LS_STD_I_ENCODING_HPP #include namespace ls_std { class IEncoding { public: virtual std::string encode(const std::string& _sequence) = 0; virtual std::string decode(const std::string& _sequence) = 0; }; } #endif