/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-09-17 * Changed: 2020-11-06 * * */ #ifndef LS_STD_SERIALIZABLE_JSON_STATE_MACHINE_HPP #define LS_STD_SERIALIZABLE_JSON_STATE_MACHINE_HPP #include "../../base/Class.hpp" #include "../ISerializable.hpp" #include "../../logic/StateMachine.hpp" #include #include namespace ls_std { class SerializableJSONStateMachine : public Class, public ISerializable { public: explicit SerializableJSONStateMachine(std::shared_ptr _value); ~SerializableJSONStateMachine() = default; ls_std::byte_field marshal() override; void unmarshal(const ls_std::byte_field& _data) override; private: nlohmann::json jsonObject {}; std::shared_ptr value {}; void _unmarshalCurrentState(); void _unmarshalStates(); void _update(); void _updateCurrentState(); void _updateStates(); }; } #endif