/* * Author: Patrick-Christopher Mattulat * Company: Lynar Studios * E-Mail: webmaster@lynarstudios.com * Created: 2020-08-07 * Changed: 2023-05-17 * * */ #ifndef LS_STD_I_BOXING_HPP #define LS_STD_I_BOXING_HPP #include <ls-std/os/dynamic-goal.hpp> #include <string> namespace ls::std::core::interface_type { class LS_STD_DYNAMIC_GOAL IBoxing { public: IBoxing(); virtual ~IBoxing(); virtual void parse(const ::std::string &_parseText) = 0; virtual ::std::string toString() = 0; }; } #endif